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Post by v0id on Apr 4, 2007 18:38:50 GMT -5
eh? but spawn rape is quite ez in TA too.. besides making your enemy wait 10 minutes before u pop so that he will run into the open isnt lots of skill either, tournament should contain both main aspects of the game i think, like you could qualify in both ATT and TA ladders... that would make sense, a good pilot is good at anything, dont you think?
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Post by CW on Apr 4, 2007 22:03:29 GMT -5
OK, after reading everyones opinion and taking serious considerations to all of it...I agree most of the suggestions, even the legging! So, first let me explain that Im against legging, but thats just me, second 1st person or heat or limited ammo? This is all more real than legging! LOL...ok forget it for now. We can debate this another time...its good for the # of posts . As far as the Tourney is concerned, because of the glitches...ATT will be a big part of the tourney. Almost just as much as TA. Legging will be allowed, anyway to kill your opponent! Fine, I agree with that. No one can stop glitching, but if anyone is seen Jump Glitching or Teleporting, they will be disqualified! Bugging is part of the game as is sliding, so I dont see justification in not allowing sliding, but allowing hill bugging. With that said, sliding is ok in the tourney. Anyhow, now that this is said...I will compile the rules and pts, along with maps and Etc..., and it will be posted by the end of the week! I should have Cable soon, so my server will improve as well! Perhaps in 2 weeks I will have it. CW
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Post by darkstarr on Apr 4, 2007 22:39:42 GMT -5
i still say no ATT cuz of the spawn issue. as for spawn raping well u have to actually drive ur opponent into the spawn to do so so yes that does take skill and not just woop i spawned behind you. att also puts people out of their play styles with just droping them randomly takign away half of tactics abilities. I personally do not camp much in duels unless its a map like palace where i can take a good jumper and u wont touch me. If the games are ATT then be prepared to hear alot of "u pu55y", "what a chicken", "thats bullsh1t", and "thats so cheap" from people who play me.
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Post by v0id on Apr 5, 2007 9:06:58 GMT -5
beo u used to be #1 in att some time ago sheesh u can do it, mechy isnt just poppin novas even tho its main part of it, and if ppl b1tch in the tourny.. i say.. disqualify em for that as for cable, well thats pretty cool CW i still would like to extend the time until deadline because its kind of weird rules not fully formed yet there will be no time left to sign up
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Post by darkstarr on Apr 5, 2007 10:56:11 GMT -5
#1 in att is not the same as att duels... att duels are stupid cuz 90% of games are TA and that is what people play and are used to. If u cant beat a camper by now then u never will, if u cant make someone not camp by now u never will, and ATT is just a pathetic way to ty and give u laggy a55 a better chance and u know it. Now if it is gonna be ATT then each player should be required to choose his mech and submit it to the host and not be allowed to change it upon seeing the other players mech choice. This way since people want ATT to eliminate tactics then this puts some of it back... both blind so they must choose a tactic and stick it out. If u do ATT and u can pick anymech at anytime then i will prolly just strip people and sit there till the game ends and kill them at the end. ATT duels are not aim "who can aim best" its about who spawns better and who has the technically stronger mech, ofcourse unless one player is just alot better than the other... but similar or even partially similar pilots just boils down to luck and mech choice.
Simply put if u guys really are looking for the "top dog" then make the play style as it is normally and u can see who the top dog is. Ask gorgoth and CW about the games last night... i didnt use a nova once and as gorg knows thats the kind of strategies i was working on for this duel tourny and the only game we lost was cuz i was using a mech similar to a nova. Also ATT will prolly end up as 2 novas trying to strip each other 1st or 2 assaults going bang bang.
If someone has the mecha tools and can edit spawns then i say make maps with closer spawns so they they can have time to get set up and go and not have the whole hide and seek fest for 20 min. If u do make the closer spawns then i say before this thing kicks off then we should have a 5 min per map run through to see what madness u made.
Thats basically all i have to say about the ATT issue unless more outlandish claims to why it more "realistic" are made.
Now to my 2nd point... CW can u explain how FFP and Heat are more real than legging? How is legging unrealistic... the only part about it that i find unrealistic is that u can limp on a destroyed leg... it should cause u to fall over or just stand still since a crumpled support under a multi ton object wouldnt do nuts if it moved... further more if u know anything about force mechanics then u know when u step u take more force than ur bodie has standing still and when running it can be over double the ammount so a crippled leg would just crumble. Again legs are part of ur mech and it is a CHOICE u make to take extra speed or weapons at the cost of armor and u should be prepared to defend that CHOICE. If u dont like being legged then drop the speed or some weapons and armor up... if ur leg takes 4-5 shots to kill u then why would we bother taking a leg while u still have all ur weapons to pound us with or we can just 3-4 hit a CT... and some times 2-3 hit a torso. You bitch about being legged on unbalanced mechs and u think other players really care... Ask gorg about the nova i gave him.. faster and full weapons but the legs are still strong enough... i built that mech years ago to acheive that result and it works nice. U make a daishi with 2 CG 6 er and lrm 20 but still have high speed then yeah u prolly skimped the legs to get that extra power and why should we ignore ur legs so u can hit us harder? Simple fact... its ur CHOICE. I used to use a slow as hell nova with full armor cuz i didnt want to be legged... now that i know i can protect my legs i dont use full... MY CHOICE. Basically legs are part of ur mech and if u cant handle being legged then go play mech assault.
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Post by v0id on Apr 5, 2007 11:06:36 GMT -5
close spawns is an awesome idea dude then no one will need att for sure, cuz the only reason i say put att there is to avoid this whole hide/run stuff which is quite boring especially in a duel... 2v2 sucks because skill level for many players is diff and theres a big chance that one squad will simply be better than another just because ppl in it got more experience and yea i insist on NH/LA
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Post by darkstarr on Apr 5, 2007 11:09:27 GMT -5
well since 1k or 1 kill is all u need then if someone chooses to boat they will prolly shoot till ammo runs out(probably having 1k by then) and just hiding till game ends. I say UA so this doesnt end up just a laser fest.
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Post by v0id on Apr 5, 2007 16:11:54 GMT -5
have to suck if u get boated so easily that they can get 1k off u... besides, no one said it will have to be 1.000 score and can always take a lams
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Post by darkstarr on Apr 5, 2007 17:36:15 GMT -5
well everyone seems to agree the 1k or 1kill to count so i take it as rule till said other wise and if u saw the mechs me and magus were messing with last night u wouldnt be so thingyy about not getting boated.
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Post by CW on Apr 5, 2007 22:57:15 GMT -5
LOL Beo, I dont have the time tonight...but I will post a response in the next day or so.
The first 2 pages of the rules have been posted on this thread! I just modified the first post and posted it in there.
CW
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Post by gorgoth on Apr 5, 2007 23:25:08 GMT -5
Ya lol, trust me, even in a close spawning map like palace you can be boated and run from easily. And i'm glad legging is in, for the reasons beo stated. Also, to avoid that whole hiding thing, we should disqualify imo anyone who doesn't engage for a semi long period of time, like 3-5 min? I mean boating is fine, but if your a good boater you don't need to hide from your enemy for that long, you can just run out of their range. a enemy that doesn't engage is a enemy your not truly fighting and if they get the alloted points required to win and then just hide or hit you every 5-10 minutes then that is kinda a cheap way to win. if your skill surpases your opponents, you could engage the entire time and still win by a lot, from close or afar.
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Post by darkstarr on Apr 9, 2007 11:14:32 GMT -5
looks good... hard to read though. Um for the TA best out of 5 i guess this means we play 1 map...we need to know how map is selected and how drops are chosen. As for the ATT does this mean the tournament will be 2 parts..a as in 2 possible winners or is the ATT part the prelim qualification round that landor was talking about?
Maybe at the end we do a TA game were half the participants on one side and half ont he other as like a fun ending... to keep team stacking not an issue just order us alphabetically and split in half.
looks good and should be fun.
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Post by v0id on Apr 9, 2007 15:02:48 GMT -5
alphabetically u say ok then im going to be blackstorm
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Post by CW on Apr 10, 2007 0:56:45 GMT -5
Hi guys, thanks for not letting up on me! , J / K...so to the point I suppose. I have nearly completed the detailed the rules, I just need to finish the backgrounds then I will post! Sorry I have been MIA for the last 4 or 5 days, its just last min things before my daughter is born. Also, I would do it right now, but Im finishing an ad campain so I wont have time today either, but I'll get to it tommorow! Thanks for the patience and all the feedback. CW
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Post by darkstarr on Apr 10, 2007 17:22:42 GMT -5
forget the backgrounds it just makes it hard to read.
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Post by darkstarr on Apr 12, 2007 11:22:29 GMT -5
well gj on getting more detailed rules up but we still dont know how we are assigned opponents, how we choose maps, dz's, when each phase of the tourny is going to take place, and how we are to know where we stand in the tourny...brakets? ranks list? simple winner or loser for each phase? will each phase go into calculating wich person is the total winner if there is one?
Things like this need to be answered or will they be answered on start day of the tourny or will the tourny be on our own time as in whenever both opponents can be on to compete.
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Post by CW on Apr 12, 2007 12:51:27 GMT -5
I will have page 2 of 3 posted tonight and 3 0f 3 tommorow. Then it will be complete. As far as the start date, we can all post times that are good for all pilots....then choose the day that is best for most players. Also, after the start date it can be whenever the pilots are available! Again, each game except for the ATT and Team TA will need a witness per to validate the matches.
CW
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Post by natas on Apr 12, 2007 16:34:29 GMT -5
you guys talk too much
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Post by Râžê on Apr 12, 2007 21:09:56 GMT -5
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Post by CW on Apr 13, 2007 0:10:02 GMT -5
Im sorry guys, I got online and launched mech with intentions on playing, but I had to handle stuff on the homefront....but I have a free pass to play all night tommorow! LOL, so I will have pg 2 of 3 of the rules up tommorow and 3 of 3 on sat.
CW
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